; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="test" run/main_scene="res://scenes/game_scene.tscn" config/features=PackedStringArray("4.3", "C#", "Forward Plus") config/icon="res://icon.svg" [autoload] GameData="*res://scripts/data/GameData.cs" ResourceCategoryManager="*res://scripts/data/ResourceCategoryManager.cs" InventoryManager="*res://scripts/inventory/InventoryManager.cs" InventoryCategoryManager="*res://scripts/inventory/InventoryCategoryManager.cs" CraftingRecipeManager="*res://scripts/data/CraftingRecipeManager.cs" [display] window/size/viewport_width=1280 window/size/viewport_height=720 window/stretch/mode="canvas_items" window/stretch/aspect="expand" [dotnet] project/assembly_name="test"